This is pretty neat! I only tried it solo but I like that this gives the old lunar game more of a purpose (cabins, gold collection) but retains the same difficulty.
Wow, I didn't think anyone would stumble into this! Yeah, it's also multiplayer, and kinda fun to compete. As you add in Cabin members, they all have specialties. That affect your ship. I never quite worked out the "hook" for this game to keep folks coming back!
Cool. Yeah I checked our a lot of itch Lunar Lander games first too. I liked the retro green vibe. In the original lunar lander the screen zooms in once you get close to the land. I found that challenging to implement (it kept popping back and forth and was quite sensitive. Otherwise. A fun game to make!
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This is pretty neat! I only tried it solo but I like that this gives the old lunar game more of a purpose (cabins, gold collection) but retains the same difficulty.
Wow, I didn't think anyone would stumble into this! Yeah, it's also multiplayer, and kinda fun to compete. As you add in Cabin members, they all have specialties. That affect your ship. I never quite worked out the "hook" for this game to keep folks coming back!
I played it since I want to work on a Lunar Lander clone myself for a practice project, so I might steal some ideas if that's okay haha :)
But yeah, anything multiplayer is harder to get traction I'd guess.
Either way, well done for a neat little project!
Cool. Yeah I checked our a lot of itch Lunar Lander games first too. I liked the retro green vibe. In the original lunar lander the screen zooms in once you get close to the land. I found that challenging to implement (it kept popping back and forth and was quite sensitive. Otherwise. A fun game to make!