GitGood Dungeon
A downloadable game for Windows
Git Good Dungeon is a game my cousin and I made in 48 hours for Ludum Dare 47, drawing from the jam's theme of "Stuck in a Loop". This was my cousins first game jam (and he rocked it!) and it was amazing to be able to develop something together. The game has it's flaws, but we learned a lot, and we're happy that we have a playable game (if not a bit buggy) with a start, game loop, and end.
We called it "Git Good" to pay respect to the struggles we had in our own "Stuck in a Loop" experience using Git to collaborate. Neither of us had used Git before, and we really were thrown for a loop (for a good part of the first day) before we could figure it out. It's also a nod to the challenge of this 5 level game, which requires some skill to beat.
tl;dr
Git Good Dungeon - Our Hero is 'stuck in a loop' in a dungeon, where in each loop the enemies spawn in the same position (the loop), but with each iteration more get added. Green Fireballs helps boost the challenge.
Instructions:
- Attack (Mouse Left)
- Roll (Mouse Right)
- WASD (Movement)
- Kill the Skeletons, Avoid their Attacks, Fireballs hurt
- Escape Key (Quit)
Bugs:
- Probably lots
- Screen-Size is used to 'bound'/clamp enemy movement (1920x1080), so probably doesn't play well with other resolutions.
- The game loads Level 2 Enemies into the First Loop (but only when the game is built into an .exe and not in development for some reason)
- ?????? (Let us know)
Mini-Post Mortem:
Things we're Proud of:
- Awesome Hero Animations (check out the roll-slash!)
- Animated Skeletons that roam, detect, and attack
- Game Manager that used an easy to use Enemy Spawning/Placement system
- Rad looking dungeon, and overall fit of aesthetic of art
- "Completing" the game development cycle (start, game loop, end)
- Leveraged Trello to keep ourselves on track.
- Figuring out how to use Git (stay tuned for more collabs!)
Challenges we faced:
- Neglecting class Game Jam advice (i.e. getting good sleep, focused scope)
- Keeping clean code as classes as the time crunch set in
- Getting sucked into the 'nice-to-haves'
- Git
Stretch Goals (cause you never know...)
- Title Screen
- More enemy types and enemy AI
- Invincibility when player rolls
- Variety of Traps
- Bosses - that have specific attack patterns
Audio:
Art
LDJAM47 Link:
https://ldjam.com/events/ludum-dare/47/gitgood-dungeon
Download
Install instructions
Made in Unity:
- Download LD47.zip
- Extract
- Click on LD47.exe
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